Important VanityMC: Factions Demonic (Season 20)


Staff member
Sep 14, 2018

Factions Demonic Realm

August 10th, 3 PM EST
Check here to see what time release is for you!

Factions Top
In total, we will be having $3000 in prizes. Here is the breakdown.
Each faction will be required to set a PayPal using /f setpaypal <email>. This is used to automatically pay out the top factions each week. The map will last 3 weeks including a 1 week grace period. There will be 2 payouts.

First Place - $525 PayPal & $150 BuyCraft
Second Place - $260 PayPal & $125 BuyCraft
Third Place - $150 PayPal & $75 BuyCraft
Fourth Place - $50 BuyCraft
Fifth Place - $45 BuyCraft
Sixth Place - $40 BuyCraft
Seventh Place - $30 BuyCraft
Eight Place - $25 BuyCraft
Ninth Place - $15 BuyCraft
Tenth Place - $10 BuyCraft

First Place - $1050 PayPal & $300 BuyCraft
Second Place - $525 PayPal & $250 BuyCraft
Third Place - $300 PayPal & $150 BuyCraft
Fourth Place - $100 BuyCraft
Fifth Place - $90 BuyCraft
Sixth Place - $80 BuyCraft
Seventh Place - $60 BuyCraft
Eight Place - $50 BuyCraft
Ninth Place - $30 BuyCraft
Tenth Place - $20 BuyCraft

Herbalism Top
At the end of the week, the top 3 players on /mctop Herbalism will be rewarded. To gain herbalism levels, all a player will need to do is farm different crops, such as sugarcane. Here is the breakdown
First Place - $30 BuyCraft
Second Place - $20 BuyCraft
Third Place - 10$ BuyCraft

KoTH Top
At the end of the week, the top 3 factions on /koth top will be rewarded. Factions will have to fight fiercely with other factions to capture the koth and ascend this leaderboard! Here is the breakdown
First Place - $30 BuyCraft
Second Place - $20 BuyCraft
Third Place - 10$ BuyCraft

General Information
This realm is demonic/ evil themed.
We will be having a total of four worlds, with a total of sixteen corners
Note: A faction can only have one corner claimed at any given time.

Overworld: 10,000 x 10,000 border
Hell: 5,000 x 5,000 border with flat terrain. (Netherack)
5,000 x 5,000 border with flat terrain. (Quartz)
5,000 x 5,000 border with flat terrain. (Sandstone)

We will be having a one week grace period. The grace period will mean the following things:

TNT, Creeper Eggs, and any form of explosions are disabled.
Gen Buckets will work when enemy players are near.
Mining Spawners will not cost money during this period.
Illegal claims on corners will be removed.
The command /fps will be disabled.

During the first hour of the map, we will be disabling a few things to make sure the release goes as smooth as possible

Flying will be completely disabled.
The command /wild will be disabled
Everyone will be invisible at spawn.

Factions Information
All of the important information required for this map are listed below:

Players per faction: 50 with a roster of 75.
Power per player: 100
Alts per faction: 50
Force Invites: DISABLED
Buffer limit: 20 chunks
Cannon Speed: 3 seconds
Economy: Farms & Spawners

Custom Enchantment Success & Failure:
To start off, we will be re-introducing our old custom enchantment system! It will feature the classic three tiers of enchantments. These three tiers will be: Common, Rare, and Legendary. Each tier will cost 30, 60, and 90 EXP levels respectively. Along with the old enchantment system, there will now also be the addition of chances for the enchantment to succeed and fail. If the enchantment succeeds, it will be added to the item that you have applied it to. If the enchantment fails, then the item you were trying to put the enchantment on will be destroyed, along with the book. If the enchantment neither succeeds, nor fails, then it will just result in the book being destroyed.
Ender Efficiency: (1-3) Reduces enderpearl cooldown.
Shatter: (1) Instantly breaks glass.
Reborn: (1-3) Chance to restore HP when about to die.
Hellforge: (1-3) Slowly repairs armour when running for +10 seconds, without being hit.
Anti-Pearl: (1-3) Chance to prevent target from enderpearling for 10 seconds if hit by an arrow.
Zeus: (1-3) Chance to smite target when hit by an arrow.
Rampage: (1-3) Chance to grant strength III and speed III upon getting a kill.
Essence Spirit: (1-3) Grants more tokens upon killing mobs.
Jack Hammer: (1-3) Chance to kill mobs in a stack of mobs.
Key Hunter: (1-100) Chance to find a key while farming sugar cane.
Spawner Hunter: (1-100) Chance to find a spawner while farming sugar cane.

Faction Roster:
This brand new feature will work similar to how Force Invites used to work on Demonic, with limiting who can join a faction after a while. For Demonic, players can set a roster of 75 players that will ever be able to join their faction. If a player tries to join that is not on this list, they will be denied entry to the faction. Players can be removed from the roster whenever; but, once a total of 75 people have been added, no more can be added for the remainder of the map.

Castle Revamp:
Castle will be making a come back in the upcoming map of Demonic! There will be a huge overhaul to everything Castle typically has to offer. When a faction has the Castle captured, they will earn: 2.0x mcMMO booster for the entire faction, 1.25x sell boosters (for sell wands), and access to /castle shop, which will have 2.0x sell signs. Below Castle, there will be a heavily revamped mob dungeon. It will feature special mobs specific for Demonic. Killing these mobs will drop legendary loot, which contends with people who farm sugar cane all day.

DarkZone Revamp:
The darkzone area will be making a return to Demonic in season 20. It will contain plenty of new features, to give it a whole new feel compared to how it was in the past. We will now be having envoys, the new juggernaut event, and KoTHs in the darkzone. There will also be custom mobs which are specific to the darkzone only. There will still be the traditional events that will happen in darkzone, like Conquest and Capture the Flag.

Last Stand:
Now, factions will have one last chance to save their base from being raided by a faction at the last second if need be. Last Stand will grant the faction immunity to any explosion damage, similar to how armistice usually works. This will be found in the faction shop (/f shop). It can be upgraded to level 5. At base level, it will grant 5 minutes of immunity, and grants +3 minutes per level. It will cost 10,000 faction points to activate, and will have a two day cooldown.

Daily Perks:
Every day there will now be a specific boost/ perk that will be activated for every single player on the Demonic realm! These perks will range from specific mcMMO boosters, sell boosters, and much more. These perks will start every single day at 12:00 AM EST. There will be one single perk that will be activated each day, and lasts a maximum of 24 hours. This will give players a great boost to their typical daily grinding.
Monday: 2.0x mcMMO Sword EXP
Tuesday: 2.0x mcMMO Herbalism EXP
Wednesday: 1.5x Normal EXP
Thursday: 2.0x mcMMO Axe EXP
Friday: 2.0x Crop Growth Speed
Saturday: 2.0x Normal EXP

Similar to our set up over on Prison, we will be having specific challenges for factions players to do along with their faction! Completing these daily challenges will award the faction greatly for their efforts in working hard to complete the challenge. If a faction fails to complete the challenge, they will not be awarded for it, and any progress they spent on trying to complete the challenge will be completely lost, and they will be given a new challenge.

Rules Updated:

Additional Changes:

  • Removed /roam
  • Removed Creative from Sr. Moderators.
  • Changed /f claim corner to claim a radius of 20 (Down from 30).
  • Decreased mob spawn rate, and mob drop rates.

Bug Fixes:

  • Fixed players being able to use /printer while still being in Wilderness.
  • Fixed staff being able to middle click spawners, money vouchers, etc.
  • Fixed being able to place levers in combat.


Apr 2, 2019
Its Time To shine Baby also last stand seems broken Enzoh Im sorry im gonna have to take u down