Important VanityMC: Factions Heroic (Season 11)

Wolf

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VanityMC
Factions Heroic Realm

August 24th, 3 PM EST
Check here to see what time release is for you!



Factions Top
In total, we will be having $3000 in prizes. Here is the breakdown.
Each faction will be required to set a PayPal using /f setpaypal <email>. This is used to automatically pay out the top factions each week. The map will last 3 weeks including a 1 week of grace period, and 2 weeks of payouts.

Weekly
First Place - $475 PayPal & $100 BuyCraft
Second Place - $262.50 PayPal & $75 BuyCraft
Third Place - $100 PayPal & $25 BuyCraft
Fourth Place - $50 BuyCraft
Fifth Place - $45 BuyCraft
Sixth Place - $35 BuyCraft
Seventh Place - $30 BuyCraft
Eight Place - $25 BuyCraft
Ninth Place - $17.50 BuyCraft
Tenth Place - $10 BuyCraft

Total
First Place - $950 PayPal & $200 BuyCraft
Second Place - $525 PayPal & $150 BuyCraft
Third Place - $200 PayPal & $50 BuyCraft
Fourth Place - $100 BuyCraft
Fifth Place - $90 BuyCraft
Sixth Place - $70 BuyCraft
Seventh Place - $60 BuyCraft
Eight Place - $50 BuyCraft
Ninth Place - $35 BuyCraft
Tenth Place - $20 BuyCraft

Herbalism Top
At the end of the week, the top 3 players on /mctop Herbalism will be rewarded. To gain herbalism levels, all a player will need to do is farm different crops, such as sugarcane. Here is the breakdown
Total
First Place - $30 BuyCraft
Second Place - $20 BuyCraft
Third Place - 10$ BuyCraft

KoTH Top
At the end of the week, the top 3 factions on /koth top will be rewarded. Factions will have to fight fiercely with other factions to capture the koth and ascend this leaderboard! Here is the breakdown
Total
First Place - $30 BuyCraft
Second Place - $20 BuyCraft
Third Place - 10$ BuyCraft



General Information
This realm is heroic / superhero themed.
We will be having a total of five worlds, with a total of twenty corners
Note: A faction can only have one corner claimed at any given time.

Overworld: 10,000 x 10,000 border
Hell: 5,000 x 5,000 border with flat terrain. (Netherack)
Blizzard:
5,000 x 5,000 border with flat terrain. (Snow)
End:
5,000 x 5,000 border with flat terrain. (Sandstone)
Venus:
5,000 x 5,000 border with flat terrain. (White Stained Clay)

We will be having a one week grace period. The grace period will mean the following things:

TNT, Creeper Eggs, and any form of explosions are disabled.
Gen Buckets will work when enemy players are near.
Mining Spawners will not cost money during this period.
Illegal claims on corners will be removed.
The command /fps will be disabled.

During the first hour of the map, we will be disabling a few things to make sure the release goes as smooth as possible

Flying will be completely disabled.
The command /wild will be disabled
Everyone will be invisible at spawn.



Factions Information
All of the important information required for this map are listed below:

Players per faction: 15 upgradeable to 20, with a roster of 30.
Power per player: 100
Alts per faction: 50
Force Invites: DISABLED
Allies: DISABLED
Buffer limit: 25 chunks
Cannon Speed: 4 seconds
Economy: Farms & Spawners




Custom Enchantment Success & Failure:
To start off, we will be re-introducing our old custom enchantment system! It will feature the classic three tiers of enchantments. These three tiers will be: Common, Rare, and Legendary. Each tier will cost 30, 60, and 90 EXP levels respectively. Along with the old enchantment system, there will now also be the addition of chances for the enchantment to succeed and fail. If the enchantment succeeds, it will be added to the item that you have applied it to. If the enchantment fails, then the item you were trying to put the enchantment on will be destroyed, along with the book. If the enchantment neither succeeds, nor fails, then it will just result in the book being destroyed.
Combo: (1) Increases damage dealt to enemy player in PvP the more consecutive hits you get on them without them hitting you back.
Ender Efficiency: (1-3) Reduces enderpearl cooldown.
Shatter: (1) Instantly breaks glass.
Reborn: (1-3) Chance to restore HP when about to die.
Hellforge: (1-3) Slowly repairs armour when running for +10 seconds, without being hit.
Anti-Pearl: (1-3) Chance to prevent target from enderpearling for 10 seconds if hit by an arrow.
Zeus: (1-3) Chance to smite target when hit by an arrow.
Rampage: (1-3) Chance to grant strength III and speed III upon getting a kill.
Essence Spirit: (1-3) Grants more tokens upon killing mobs.
Jack Hammer: (1-3) Chance to kill mobs in a stack of mobs.
Key Hunter: (1-100) Chance to find a key while farming sugar cane.
Spawner Hunter: (1-100) Chance to find a spawner while farming sugar cane.


Faction Roster:
This brand new feature will work similarly to how Force Invites used to work on Heroic, with limiting who can join a faction after a while. For Heroic, players can set a roster of 30 players that will ever be able to join their faction. If a player tries to join that is not on this list, they will be denied entry to the faction. Once a total of 30 people have been added to your roster, no more can be added for the remainder of the map. Make sure you plan out your roster for the full 3-week map because once they are invited you will not be able to remove them and it will use up 1 slot.


Castle Revamp:
Castle will be making a come back in the upcoming map of Heroic! There will be a huge overhaul to everything Castle typically has to offer. When a faction has the Castle captured, they will earn: 2.0x mcMMO booster for the entire faction, 1.25x sell boosters (for sell wands), and access to /castle shop, which will have 2.0x sell signs for blocks and 3.0x sell signs for sugar cane. Below Castle, there will be a heavily revamped mob dungeon. It will feature special mobs specific for Heroic. Killing these mobs will drop legendary loot, which contends with people who farm sugar cane all day.


DarkZone Revamp:
The darkzone area will be making a return to Heroic in season 11. It will contain plenty of new features, to give it a whole new feel compared to how it was in the past. We will now be having envoys, the new juggernaut event, and KoTHs in the darkzone. There will also be custom mobs which are specific to the darkzone only which will drop nether stars that sell for a lot.


Last Stand:
Now, factions will have one last chance to save their base from being raided by a faction at the last second if need be. Last Stand will grant the faction immunity to any explosion damage, similar to how armistice usually works. This will be found in the faction shop (/f shop). It can be upgraded to level 5. At base level, it will grant 5 minutes of immunity, and grants +3 minutes per level. It will cost 10,000 faction points to activate, and will have a two day cooldown.


Daily Perks:
Every day there will now be a specific boost/ perk that will be activated for every single player on the Heroic realm! These perks will range from specific mcMMO boosters, sell boosters, and much more. These perks will start every single day at 12:00 AM EST. There will be one single perk that will be activated each day, and lasts a maximum of 24 hours. This will give players a great boost to their typical daily grinding.
Monday: 2.0x mcMMO Sword EXP
Tuesday: 2.0x mcMMO Herbalism EXP
Wednesday: 1.5x Normal EXP
Thursday: 2.0x mcMMO Axe EXP
Friday: 2.0x Crop Growth Speed
Saturday: 2.0x Normal EXP

Challenges:
Similar to our set up over on Prison, we will be having specific challenges for factions players to do along with their faction! Completing these daily challenges will award the faction greatly for their efforts in working hard to complete the challenge. If a faction fails to complete the challenge, they will not be awarded for it, and any progress they spent on trying to complete the challenge will be completely lost, and they will be given a new challenge.

Additional Changes:

  • Capped Swords and Axes mcMMO levels at 1,000.
  • Changed /f claim corner to claim a radius of 25 (Down from 30).
  • Decreased mob spawn rate, and mob drop rates.
  • Added the ability for players being able to bow boost.
  • Nerfed Skull Splitter ability from mcMMO Axes.
  • Added a "/payout" command, displays when payouts are.
  • Added a "/grace" command, displays when grace period ends.
  • Raiding outpost will be available for players to contest once grace period ends.
  • New bug system added to forums which rewards players for reporting bugs.
  • Combo enchant (described above in the enchant section).

Bug Fixes:

  • Fixed players being able to use /printer while still being in Wilderness.
  • Fixed being able to place levers in combat.
  • Fixed /wild not working correctly.
  • Fixed final player in mob arena being able to fly.
  • Fixed /sumo.
  • Autosell hoe enchant works with backpacks and castle's sell booster.
 
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