Important VanityMC: Factions Runic (Season 2)


Staff member
Sep 14, 2018

Factions Runic Realm

September 28th, 3 PM EST
Check here to see what time release is for you!

Factions Top
In total, we will be having $365 in prizes EVERY WEEK! Here is the breakdown.
Each faction will be required to set a PayPal using /f setpaypal <email>. This is used to automatically pay out the top factions each week. The map will last X weeks including a six hour grace period. There will be payouts every week with NO set end date, so you can collect this and earn a good amount of money!

First Place - $100 PayPal
Second Place - $75 Buycraft
Third Place - $50 Buycraft
Fourth Place - $35 Buycraft
Fifth Place - $30 BuyCraft
Sixth Place - $25 BuyCraft
Seventh Place - $20 BuyCraft
Eighth Place - $15 BuyCraft
Ninth Place - $10 BuyCraft
Tenth Place - $5 BuyCraft

Herbalism Top
At the end of the week, the top 3 players on /mctop Herbalism will be rewarded. To gain herbalism levels, all a player will need to do is farm different crops, such as sugarcane. Here is the breakdown
First Place - $30 BuyCraft
Second Place - $20 BuyCraft
Third Place - $10 BuyCraft

KoTH Top
At the end of the week, the top 3 factions on /koth top will be rewarded. Factions will have to fight fiercely with other factions to capture the koth and ascend this leaderboard! Here is the breakdown
First Place - $30 BuyCraft
Second Place - $20 BuyCraft
Third Place - 10$ BuyCraft

General Information
This realm is runic/ dark fantasy forest themed.
We will be having one world with zero corners.

Overworld: 40,000 x 40,000 (20,000 to -20,000)
Nether: 2,000 x 2,000 border (cannot claim in nether)

We will be having a six hour grace period. The grace period will mean the following things:

TNT, Creeper Eggs, and any form of explosions are disabled.
Mining Spawners will not cost money during this period.
The command /fps will be disabled.

During the first hour of the map, we will be disabling a few things to make sure the release goes as smooth as possible

Flying will be completely disabled.
The command /wild will be disabled
Everyone will be invisible at spawn.

Factions Information

All of the important information required for this map are listed below:

Players per faction: 20, upgradeable to 30
Faction Roster: DISABLED
Power per player: 100
Alts per faction: 100
Force Invites: DISABLED
Regeneration Walls: ENABLED
Buffer limit: 20 chunks
Cannon Speed: 5 seconds
Economy: Farms & Spawners

In our second season of Runic, we will be giving the old dungeon system that we used to have on the realm a massive overhaul. There will now be multiple dungeon types, which will be activated every X amount of hours. These new dungeons will have incredible new bosses with unique abilities designed just for them, as well as even better rewards to go along with the new difficulty brought to them.

Faction Upgrades:
Through our traditional faction shop system, we will be introducing a ton of brand new upgrades that we have never offered through the faction shop before, in the next season of Runic. There will be many new upgrades your faction will be able to purchase, and each of these upgrades will be purchasable through ingame currencies.
Warp Master: Increases faction warp limit.
Faction Limit: Increases faction member limit.
Power Boost: Increases the passive faction power limit.
mcMMO Mastery: Reduces the cooldown between mcMMO ability usage.
Monster Farm: Increases the spawn rate of monsters within faction claims.
EXP Harvest: Increases the amount of EXP gained from monsters.
Well Fed: Decreases the cooldown between usage of /eat or /feed.
Natural Growth: Increases the growth speed of crops within faction claims.
Home Advantage: Decreases damage taken from enemy players within faction claims.
Outpost Control: Decreases the time it takes for a faction to capture or neutralize an Outpost.

Custom Enchantments:
Just like our other faction realms, we will also be introducing the tinkerer and alchemist system. Alongside these systems, we have redone almost every single enchantment that has been on Runic, and even added loads of brand new ones to go along with the redone enchantments. With all the new enchantments, it will bring out all kinds of new strategies for players to discover as they work towards creating their best new gear to PvP in!
Oxygen: Refills air bar once a block is broken.
Vision: Grants permanent night vision.
Amphibious: Grants permanent water breathing.
AutoSmelt: Automatically smelts an ore block once mined.
Strike: Chance to strike an opponent with lightning.
Restless: Chance to give opponent slowness, nausea, and mining fatigue.
Experience: Grants more EXP from ore blocks.
Nauseous: Chance to give opponent nausea.
Scythe: Chance to drop an opponents head upon death.
Shield: Chance to give player strength, slowness, and damage resistance.
Divert: Chance to steal an some of an opponent's EXP.
Recover: Chance to give player swiftness and regeneration when at low HP.
Fed: Chance to heal some hunger during combat.
Self Destruct: Chance to spawn TNT when on low HP to destroy your items when the player dies.
Revenge: Chance to spawn a creeper when on low HP.
Crazy: Chance to give player strength and mining fatigue.
Ragdoll: Whenever a player takes damage, they are pushed away from their opponent.
Weightless: Chance to give player haste when in combat.
Immense: Chance to deal double damage to an opponent.
Assassinate: Chance to deal more damage when opponent is on low HP.
Flashbang: Chance to give opponent blindness when low on HP.
Horde: Chance to spawn a horde of zombies.
Demon: Chance to regain HP after being hit by an opponent.
Hammerhead: Chance to do more damage to an opponent's armour durability.
Poison: Chance to give opponent poison.
Toss: Chance to push opponent away from player.

Custom Set Bonuses:
With all these brand new enchantments, to add to them, we will also be introducing custom sets. If you are wearing an entire set, you will have additional bonuses on top of your normal custom enchantments. These bonuses can range from additional effects to yourself or your opponent, and even custom abilities which can take down your opponent!
Cage Set: Allows you to deal 15% more damage, and take 5% less damage. When the entire set procs, it will capture the opponent in a 7x7 cage which will last for 4 seconds and gives the opponent wither effect.
Grim Set: Allows you to deal 25% more damage. When the entire set procs, it will allow you to deal an additional 5% damage on top of the original 25%.
KoTH Set: Reduces the time of debuff effects. When holding a sword you will deal 10% extra damage. When holding an axe, you will deal 25% extra damage to durability of enemy armour. When holding a bow, you will take 15% less damage.

OutPost System:
In the next season of Runic, we will be having two outposts running at all times, instead of the usual one outpost. Each outpost, once captured by a faction will grant various rewards for the longer that is held, as well as different buffs which will be beneficial to the faction as a whole.
- x2 EXP Booster
- x2 mcMMO Booster
- x1.5 Spawner Booster
- 200% EXP return from tinkerer
- 10% return from black scroll
- Custom mob spawns
- x2 sell signs above outpost
- 50 faction points per hour
- x1.5 EXP Booster
- x1.5 mcMMO Booster
- +10% Book Success Rate
- -25% Book Destroy Rate
- Custom sell signs above outpost
- $250,000 per hour

Weekly Updates & Weekly Payouts / No End Date:
With an indefinite length to our Runic realm, we want to ensure that everyone always has something to be working towards, and that the gameplay does not become stale and boring for the players playing. To help combat this from happening, we will be doing weekly updates which will bring a bunch of new changes to the realm to keep everyone hooked and give them the best playing experience we can possibly offer.

This being said, we will pay out every week, so even if you do get raided, do not give up, as you can come back and raid another faction to regain your position in F-TOP. Also with their being no set end date, you can end up collecting a good amount of payout collectively to use on Demonic / Heroic while you still play on Runic.

Additional Additions:

  • Added ability to obtain bedrock from nether ceiling. On the nether ceiling has 1000 durability and 20% drop rate. Has 100 durability when placed.

Additional Changes:

  • Changed maximum blast pickaxe size to 3x3x3.
  • Changed scoreboard to reflect removal of sell boosters.

Additional Removals:

  • Removed gen buckets.
  • Removed stacker.
  • Removed tray pickaxes.
  • Removed mob swords.
  • Removed mob coins.
  • Removed the prestige system.
  • Removed natural mobs spawning in spawn.
  • Removed stacked spawners.
  • Removed sell boosters.
  • Removed raiding outpost.

Bug Fixes:

  • Fixed players being able to stack spawners up to 64 in their inventory.
  • Fixed the scoreboard when KoTH would activate.
Last edited by a moderator:


Jul 9, 2019
"There will be payouts every week with NO set end date, so you can collect this and earn a good amount of money! "
Wolf you dont even payout how we gonna earn good money?